 File-format plugin description file
        for libE3D/EQUINOX-3D
       by Gabor Nagy 1994-2019


EQUINOX-3D 3D file
{
Name		= 3D file formats/EQUINOX-3D (.eqx);	# The plugin name that will appear in the plugin-manager
Object		= EQX;					# The name of the dynamic executeable file (.so)
}

COLLADA file I/O
{
Name		= 3D file formats/COLLADA 1.3 & 1.4 (.dae);
Object		= DAE;
}

Alembic file
{
Name		= 3D file formats/Alembic (.abc);
Object		= Alembic;
}

Autodesk FBX file
{
Name		= 3D file formats/FBX (.fbx);
Object		= FBX;
}

glTF2.0
{
Name		= 3D file formats/glTF2.0 (.glb);
Object		= glTF;
}


3D Studio 3D file
{
Name		= 3D file formats/3DS (.3ds) (read-only);	# The plugin name that will appear in the plugin-manager
Object		= 3DS;						# The name of the dynamic executeable file (.so)
}

Import CSV file (comma-separated values) into Splines
{
Name		= 3D file formats/CSV (.csv);
Object		= CSV;
}

Encapsulated PostScript file
{
Name		= 3D file formats/EPS (.eps);
Object		= EPS;
}

MD5 format (used by Doom etc.)
{
Name		= 3D file formats/MD5 (.md5mesh, .md5anim) (read only);
Object		= MD5;
}

OpenGL
{
Name		= 3D file formats/OpenGL (.cpp) (write only);
Object		= OpenGLcpp;
}

Panda3D 3D file
{
Name		= 3D file formats/Panda3D (.egg) (write only);
Object		= Panda3D;
}


SOFTIMAGE 3D file
{
Name		= 3D file formats/SOFTIMAGE (.hrc);
Object		= SOFTIMAGE;
}


Wavefront OBJ file
{
Name		= 3D file formats/Wavefront OBJ (.obj);
Object		= OBJ;
}


SVG file
{
Name		= 3D file formats/SVG (.svg);
Object		= SVG;
}

Pixar / Apple USD/USDZ files
{
Name		= 3D file formats/USD (.usd, .usdz);
Object		= USD;
}

STL file
{
Name		= 3D file formats/STL (.stl);
Object		= STL;
}


Assimp plugin for read/write support of several 3D formats (until better / faster native support is implemented)
{
Name		= 3D file formats/assimp (DXF, glTF, LWO, PLY, STEP, X3D...);
Object		= assimp;
}
