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Native file format support with the same I/O plugins, including full n-gon support (even polygons with holes!) and subdivision surfaces. No file conversions, no lost information, super light-weight binaries (e.g. the .eqx plugin is a 100x smaller than the FBX plugin, and it supports more features!). Ultra-fast, object-oriented C99 engine and plugin API with insanely fast startup times. We measure that in milliseconds! You don't need a splash screen, because your users won't have time to read it! No C# or other high-overhead languages, or 5-10 minute load and build times, like with some other engines (cough, Unity :) ) The Web version below is built with WebAssembly and WebGL. - Left mouse button + move: orbit camera - Middle buttom + move : track (pan) camera - Scroll wheel: dolly camera - 'R': cycle through renderers (wireframe, hidden line, advanced shaders) Downloading...
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