Face and teeth meshes + textures from 3dscanstore.com. Eye models, shaders and rendering by Gabor Nagy.
It's also on YouTube
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LinMot linear motor-based hexapod model. Only the top platform was keyframe-animated. The linear motors are moved by mechanical simulation.
Also on YouTube
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Stanford dragon model rendered with subsurface scattering. Shaders and rendering by Gabor Nagy.
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Translucent honey.
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Translucent blue plastic.
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Helicopter start-up and take-off. Thanks to hdrihaven for the great HDR environment image!
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Water simulation with caustics and physically-based materials.
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Physically accurate glass, depth of field HDR environment light.
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Physics simulation, depth of field, motion blur.
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Participating medium / volume rendering Volume shadows.
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Animated pool waves with caustics. By Gabor Nagy.
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By Gabor Nagy
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By Gabor Nagy
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By Gabor Nagy
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