
Face and teeth meshes + textures from 3dscanstore.com. Eye models, shaders and rendering by Gabor Nagy.
It's also on YouTube
|

LinMot linear motor-based hexapod model. Only the top platform was keyframe-animated. The linear motors are moved by mechanical simulation.
Also on YouTube
|

Stanford dragon model rendered with subsurface scattering. Shaders and rendering by Gabor Nagy.
|

Translucent honey.
|

Translucent blue plastic.
|

Helicopter start-up and take-off. Thanks to hdrihaven for the great HDR environment image!
|

Water simulation with caustics and physically-based materials.
|

Physically accurate glass, depth of field HDR environment light.
|

Physics simulation, depth of field, motion blur.
|

Participating medium / volume rendering Volume shadows.
|

Animated pool waves with caustics. By Gabor Nagy.
|

By Gabor Nagy
|

By Gabor Nagy
|

By Gabor Nagy
|