[1 introduction]
[2 overview]
[3 reference]
[4 GUI]
The Application Programming Interface (API).
API function reference:
(under construction)
Animation-related functions
Camera-related functions
Spline-Face-related (E3dFace) functions
Geometry-related functions
Geometry-related functions
Geometry operations
Light sources
Materials
Math functions
- very incomplete list, please see E3D/Math.c for more functions and include/E3D/Math.h for macros.
Matrix-related functions
Polygon Meshes
Models
Hierarchies
Transforms
Objects (instantiated by Models and form the base of Mesh, Spline etc.)
Polygons
PolyGroups
Advanced Polygon-related functions
Scene-related functions
Splines
Textures
Picking
© 1992-2017 By Gabor Nagy