The Application Programming Interface (API).
API function reference:
Spline-Face-related (E3dFace) functions
- very incomplete list, please see E3D/Math.c for more functions and include/E3D/Math.h for macros.
Models (nodes that can instantiate geometry, lights etc.)
Nodes (the base class for transform Nodes)
Objects (instantiated by Models and form the base of Mesh, Spline etc.)
Advanced Polygon-related functions
© 1994-2018 By Gabor Nagy