[1 introduction]
[2 overview]
[3 reference]
[4 GUI]
The Application Programming Interface (API).
API function reference:
(under construction)
Animation-related functions
Camera-related functions
Spline-Face-related (E3dFace) functions
Geometry operations
Materials
Math functions
- very incomplete list, please see E3D/Math.c for more functions and include/E3D/Math.h for macros.
Matrix-related functions
Polygon Meshes
Models (nodes that can instantiate geometry, lights etc.)
Nodes (the base class for transform Nodes)
Hierarchies
Objects (instantiated by Models and form the base of Mesh, Spline etc.)
PointSets (Geometry type for particles, stars etc.)
Polygons
PolyGroups
Advanced Polygon-related functions
Scene-related functions
Advanced Scene-related functions
Splines
Textures
Transforms
Polygon Vertex functions
© 1996-2024 By Gabor Nagy